Achievements are out!
Author: Coredumping,
published 10 months ago,
[b]Beta 1.7.31 fixes a couple of game breaking bugs introduced in the last update[/b]
[h1]Patch notes for Beta 1.7.30[/h1]
[b]Changes[/b]
[list]
[*]Added achievements (More to come)
[*]Added ability to upload and download company logos from other players
[*]Customers are now more sensitive to the features and quality of large scoped products (e.g. operating systems), so pushing out small or low quality operating systems is a less viable strategy
[*]You can now view project progress details when tasks are grouped from the task dropdown menu
[*]You can now hover over a grouped task to get the full task view
[*]You can now disable contracts, deals, loans and publishers from the difficulty settings
[*]Renamed Impossible difficulty to very hard and added a new impossible difficulty without contracts, deals, loans and publishers
[*]Improved AI distribution cost planning and increased initial investment for AI hardware companies to avoid bankruptcies due to high upfront costs
[*]Contents insurance now always covers 100% but will increase in price as accidents happen
[*]You will now get sued if anybody perishes in a fire after failing a fire inspection
[*]Employees are now negatively affected after directly witnessing a theft or fire
[*]Adjusted how far employees are willing to go to avoid tight spaces, so they don't take detours in crowded offices
[*]Changed burglar priority to consider object worth instead of purchase price (precious metals and awards will now be high value targets)
[/list]
[b]Fixes[/b]
[list]
[*]Fixed bug where room that would have previously passed a fire inspection still showed as passed when it failed
[*]Fixed suit jacket with shirt patterns changing color at a distance
[*]Fixed specialization priority order not being preserved when loading applicant filter in hire window
[*]Fixed specialization preference for HR not being respected if the team has no valid employees or tasks to compare to
[*]Game will now attempt to fix players being stuck waiting for no one in multiplayer
[*]Fixed ground disappearing in data overlay mode
[*]Fixed being able to set employee ownership for furniture the player does not own
[*]Fixed some stability issues with using curve tool and undoing
[/list]