This update changes the game a little, but also makes it a little more intuitive to play. Here's what to look out for: [list] [*]The Sneeball and Aero Twirl moves can now be performed directly off of the ground.* [*]Using the Sneeball move will now stop yielding points as well as stop counting toward bonus round progression if used exclusively in excess. Jumping on an enemy or using the Meteor Pounce move to defeat an enemy will revert it back to normal rules until this happens again. This is to prevent an exploit where Sneeball can be used to farm points indefinitely. [*]Fixed a bug that would cause enemies to resume spawning if the bonus round was initiated while the freeze ability was active during the transition. [*]Fixed a bug that would sometimes cause the invincibility finale sound to play slightly disjointed from the main invincibility music once it completes. [*]Holding the down button when skidding in the opposite direction that the player is facing on the ground no longer prevents a Pounce if the move is attempted. [*]Minor improvements to Sneebles's collision impacting how close he has to be to push the burrito. [*]Minor improvements to the tutorial, such as the special ability power-up bubbles being more clearly visible, a pause screen prompt to avoid confusion, and an on-screen background sign displaying how to ascend in the bonus round portion. [*]Minor bug fixes and other improvements to presentation. [/list]