[b]Hey everyone[/b] Get ready to experience more chaotic and thrilling battles as Custom Games now support up to 8 players! This update also brings numerous improvements to the AI, UI, and various gameplay mechanics. Dive into the details below! In recent updates, we’ve focused on optimizing performance and refining base spawn logic to ensure smooth gameplay as we expand Custom Games to support up to 8 players. Our efforts also included UI adjustments to seamlessly accommodate the extra players. 😊 We’ve also made significant improvements to AI strategy profiles and behaviors, alongside various bug fixes. While there’s still room for perfection, this update marks a big step forward. [h1]What’s Next[/h1] The HUD ability buttons need some attention—they’re currently too small and often overloaded. Collision/Avoidance will remain turned off for now as we’re working on a better solution, which will take some time. [img]https://clan.cloudflare.steamstatic.com/images//41419691/421ee310b51ab85d327db2bf4a6c41803c3dd3cb.png[/img] [b]Here is the full list of updates:[/b] [h1]Improvements[/h1] [list] [*] Custom Game now allows for up to 8 Players various UI Improvements and changes to support up to 8 Players [*] Custom Games are now created with tags for game mode and rank. For filtering and will adjust lobby size on the creation [*] AI Improvements Behavior and Strategy profiles [*] Cannon attack range indicator [*] Steampunk skin Baller rotation and z offset corrected [*] Steampunk skin Cannon walk animation speed now matches the movement speed [*] Particle Performance [/list] [h1]Bug Fixes[/h1] [list] [*] Same set of AIs after an AI game not correctly reapplied [*] Units entering the cave lose their upgrade. Upgrades will now be canceled automatically and energy is refunded [*] AIs not using the Trap Crystal Codex spell to build out their base [*] AI not activating Watchtowers when an enemy unit in its attack range is attacking [*] AI using Fire and Comet shower on Pansy [*] Toggle Attack mode logic not working correctly for selected Watchtowers [/list] [h1]Testing[/h1] [list] [*] Guardian Strike Ability requires the final spell to be learned [*] AI Medium Expander [*] AI Hard Balanced [/list] [h1]Balancing[/h1] [list] [*] None [/list] [u]Note:[/u] Unit avoidance will remain turned off in this patch. [b]🔍 Found a Bug 🐞 report it 🤓👍[/b] [list] [*] You can report bugs directly in-game [*] On [url=https://discord.gg/PZyhM94JSC]Discord[/url] [*] Or [url=https://steamcommunity.com/app/1799530/discussions/0/3815166265394226884/]here on Steam[/url] where you also can see a list of known bugs. [/list] [b]Happy Weekend and Enjoy 🙂[/b]