Call us Baldur's Gate 3 the way our final act released buggy but hopefully gets a lot better as more patches come out - Checked for more cases where the village fisherman shouldn't leave yet - Fixed some sprite sorting issues in the ocean - Added some more checks in the Ocean for the [spoiler]volcano puzzle[/spoiler] in case you save/load it weirdly - Removed the impossible Jungle recipe where a Male + Female would make a heart :( - Fixed typo in "Lolipop" - Fixed a bug in the Jungle where [spoiler]pointing 2 Shape Spawners at each other[/spoiler] would crash the game - Made the "Cover to Cover" jungle achievement a bit more straightforward to earn - Fixed a bug in the Mountain where you could [spoiler]fix the elevator before it was broken, causing you to Get Slider 6 without Slider 5[/spoiler] - Fixed bug in MRI where Chad wouldn't [spoiler]open a portal[/spoiler] if you loaded from a save - Fixed a bug in MRI where [spoiler]mushrooms wouldn't push you off while you were in them[/spoiler] - Dialogue cutscenes in the Jungle and MRI should now freeze less (and you can skip through Jungle dialogue!) - Profiles where the cheat menu has been used will now have a darker bottom border - Fixed typos