[h1]A Message of Gratitude from the Triple Calavera Team![/h1] First and foremost we would like to thank everyone again for trying out our game! Skeleton Hell is the first game that the Triple Calavera team has put out, and while it is not without its flaws, it was an incredible learning experience! When we initially published the game, we were not expecting anyone to play it and wrote it off as a portfolio piece project that we wouldn't touch again after releasing it. To our surprise, we actually got a few people playing the game, which we are incredible grateful for! We would like to show our appreciation for the players of Skeleton Hell with this patch to help players have the best time possible playing our game! This patch features several quality of life and bug fixes that the team decided to tackle after player feedback. This patch in no way addresses all of the issues in Skeleton Hell, but the ones that we found to be the most pressing. We would also like to take a moment to extend out an invitation to our Discord server. As a growing game development studio, Triple Calavera is eager to connect with players and learn more about how to make the best games we can that YOU would like to play. If you have any ideas for improvements to Skeleton Hell, or even future game ideas that you would want to see created, then we would LOVE to hear from you! Join our Discord using the link below and chat with us! We are starting a new weekly tradition every Sunday called 💀[b]Calavera Day[/b]💀 where we play games and chat with our community members! [url=https://discord.com/invite/R5hbPzXKpa][img]https://clan.cloudflare.steamstatic.com/images//45098320/268761579382886083e1b0d74d34e7cfc3276e3d.png[/img][/url] https://discord.com/invite/R5hbPzXKpa [h1]Skeleton Hell 101[/h1] Also check out this cool guide that our team member Viva Kojia put together to help you all! [previewyoutube=CZEO3PPk_ss;full][/previewyoutube] [h1]Bug Fixes[/h1] Ok, now to the patch notes!! [list] [*] Added title screen hints for players [*] Nerfed bone warden and anglerfish (speed, cooldown period) [*] Reduced bone warden audio more (we know, they're so loud 😭) [*] Adjusted organ spawn rates to be more balanced and organs will no longer spawn in the sewers [*] Added labels to portals so people know what portal goes where [*] Increased the size of the hearts to make them more visible [*] Fixed bone warden related achievements and jumping into the pit achievement (you can now 100% our game!) [*] Updated proximity chat to use 3D spatial audio and feature better drop off [*] A couple of audio mixing fixes [*] Added a join discord button on the title screen [/list]