Singularity Survivors Changelog - August Update [b]New Features:[/b] [list] [*] [b]Game Shaders Compilation: [/b]Shaders now compile before starting the game, ensuring all shaders are ready, reducing and eliminating lag related to shaders. The compilation process will depend on your PC specs. [*] [b]Loot Boxes:[/b] Introduced loot boxes in major areas. Random scattered loot has been removed from these areas. [*] [b]Mutant Deer Looting: [/b]The mutant deer is now lootable, adding a new layer to resource management. [/list] [b]Improvements:[/b] [list] [*] [b]Shader Fix:[/b] Resolved an issue where shaders appeared blurry. [*] [b]Medical Supply Update:[/b] Increased the heal amount from the medical supply bag from 40% to 70%. [*] Medical supplies are now usable only once. [/list] [b]Known Issues:[/b] Missions might sometimes not be saved on the dedicated server. We are actively working on resolving this and plan to include a fix in an upcoming patch. [h2][url=https://discord.gg/Xjg9pXWGwy][b]Join Our discord community server for updates and easier bug reports! [/b][/url][/h2] Stay tuned for our next major update coming next weekend, where players will have the option to select from multiple characters and enjoy even more exciting features!