The upcoming Civilization 6: Rise and Fall expansion will add the Zulu to the roster of nations, led by Shaka, the illegitimate son of a Zulu chief who would suffer exile and humiliation before finding his place as a warrior in the ibutho, eventually rising to become one of the most influential rulers of the Zulu Kingdom. 

The unique Zulu unit is the Impi, a light, highly-disciplined force that is less expensive than other combat units of the same era, has an increased flanking bonus, and earns experience at an increased rate. The unique district is the Ikanda, a self-sufficient, fortified homestead that provides additional housing and, when prerequisites are met, enables Corps and Armies to be built outright.

Shaka's unique ability, Amabutho, reflects his commitment to the constant, harsh training of his troops, and enables him to form Corps and Armies earlier than other leaders, with additional Base Combat Strength. The Zulu civ ability is Isibongo, awarding bonus loyalty to conquered cities when garrisoned and automatically upgrading units that conquer them into a Corps or Army when the proper Civics prerequisites are unlocked. 

Shaka was a deft politician and an outstanding military commander whose military innovations helped make the Zulu one of the most powerful and feared nations in southern Africa. But his rule was far from peaceful, and the death of his mother in 1827 led to a period of mandated grieving that resulted in the deaths of as many of 7,000 of his people. He was ultimately assassinated by his two half-brothers. Try to do better. 

Civilization 6: Rise and Fall comes out on February 8. We spent 150 turns with it earlier this month.