Proving once again that nothing is impervious to the lure of Battle Royale, developer Firaxis' 4X strategy game Civilization 6 just launched its own take on the omnipresent mode on PC.
Known as Red Death, Civ 6's new turn-based Battle Royale mode ditches the game's usual slow-and-steady expansion in favour a desperate last-person-standing grasp for survival across a post-apocalyptic wasteland, replete with ruined cities, corrosive waters, and a ring of radiation that slowly shrinks as a match goes on. It's designed to accommodate between two and 12 players, with each able to select from a range of beneficially differing factions - including mad scientists, mutants, jocks, and pirates - in their attempts to stay alive.
There are no civilisations to guide through the ages, however, and building is entirely out too. Instead, each participant is tasked with protecting a single civilian unit on the map at all costs. If a player's unit is killed or captured, then they're out of the game - but if they're the last unit alive, they'll be whisked off into space to start a new life among the stars.