Ships At Sea - Development News #22
Author: yase,
published 9 months ago,
[h3]New Physically-Based Buoyancy System in Ships At Sea[/h3]
We unveil our new [b]Physically-Based Buoyancy System[/b]! This system guarantees a more realistic sailing experience for all virtual boat enthusiasts, regardless of the size of their vessels.
No more scripted movements - instead, it ensures that boats respond dynamically to changing weather conditions and waves, making your sailing experience more authentic than ever before.
[img]https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExM2Jpd3E3Y2FhdmozdzlvMjhjamQyOGRmemN2bTdlNjI0eTNhbXRvbiZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/pO0nsJYQkibwxc9kPV/giphy-downsized-large.gif[/img]
Whether you're navigating calm waters or braving rough seas, the new system provides an unparalleled level of realism for cruising and challenges your maritime adventures.
[img]https://clan.cloudflare.steamstatic.com/images//44144563/e1f20176d8c7920ae8cf466e2dde972ac684e060.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//44144563/8fc84c8ba6f5dada36dde7c588ce0adb18de7bb3.png[/img]
Get ready to embark on uncharted waters! It´s more than just a feature, it´s a commitment to delivering the ultimate maritime simulation experience.
Wishing you fair winds and smooth seas, sailors!
- Team Misc Games