Hi everyone! First a small heads up. [h3]The current demo will be taken down before release on September 30 [/h3] If you haven't played it yet, you still have a chance! Just keep in mind that it's 1.5 years old :) From all of my countless demos, this one was the closest to the experience I've always dreamed to make, but it no longer represents the final quality and is even misleading in some aspects. [list] [*] The Chained Dagger is now a separate button that can be used at any time and in combination with other weapons! [*] A completely overhauled style system that now separates pure skill from lucky chaos, and takes into account your parkour moves like slide-jumping and wall-kicking during combat. [*] Quality of life things like full controller support, UI mouse support, skippable cutscenes, screen shake and head bobbing settings, etc. [*] ... and so much more. [/list] [h2]The New Demo[/h2] Once the current demo is down, no worries! [b]I'm preparing a new one and it will be released shortly after the full release.[/b] The new demo is going to be almost the same content wise, but with the all the mentioned features and reworked tutorial and demo hubs [i]...and one small but special challenge, but that's for later...[/i] See you soon, Knight!