Updates [list] [*] Increase the player's evade distance and adjust the character's evade animation. (Short press for short evade distance and short cooldown; long press for longer distance and longer cooldown.) [*] Add current level display to the character selection screen and include a manual entry in the menu. [*] Add another second-stage form to the third Boss and increase its health. [*] Remove the bleeding debuff in the hard difficulty. [*] Some passive skills will no longer trigger the Ginzo's ability to block projectiles. [/list] Bug fixes.