Patch 2: Quality of Life lvl up
Author: Alex@tinybuild,
published 5 years ago,
Hello Neighbors,
The second update for Secret Neighbor on Steam focuses on Quality of Life improvements. Next up are performance improvements.
There has also been a lot of work done in the backend, mostly focused on networking.
[list]
[*] Added the ability to interact with doors and bars while stunned
[*] Fixed the lag spike that occurred after a kid died in Neighbor’s hands
[*] Fixed the leaflets appearing under a kid’s shoes when that kid leaves the spectator mode
[*] Fixed bars randomization
[*] Brave can no longer hit items that are lying on the floor
[*] Fixed freezing that occurred when you would knock down a door while in pause menu
[*] Reworked sliding mechanic
[*] You can no longer climb on vertical surfaces or angles
[*] Reworked the Crow logic (now it shows the way either to a key or a keycard you need)
[*] Reworked Detective’s skill logic (now it shows the way either to a key or a keycard you need)
[*] Fixed the Crow disappearing after turning into the Neighbor (proximity to Neighbor at which the Crow disappears changed from 15 to 5)
[*] Fixed the Crow disappearing after a key has been successfully used
[*] Fixed Detective’s photos when playing with no keycards.
[*] Fixed a bug where a kid’s saucepan would disappear after they transform into the Neighbor
[*] Slightly changed player models’ interpolation to minimize cases where the Neighbor can catch kids from extreme distances
[*] Adjusted saucepan positioning for some characters
[*] Increased Neighbor’s fall damage
[*] Fixed the inconsistencies between torso and legs positioning when turning (characters twisting)
[/list]