Patch Notes For Build 0.8B
Author: Parzival,
published 1 week ago,
[h1]Fixes/Changes[/h1]
[list]
[*]Fixed an issue that allowed access halls to intersect containment chambers awkwardly
[*] Fixed an issue that caused intelligence agents to not be correctly unassigned from an SCP lead when it was contained, leading to a soft-lock
[*] Fixed an issue with the continue button on the main menu that would not correctly trigger a load from the grid manager
[*] Fixed an issue that prevented the player from placing new segments in the same area as a previously demolished one
[*] Temporarily disabled acquisition profiles of 106 and 714 while they're still being worked on
[*] Fixed an issue causing saves to fail when a test was occurring
[*] Fixed an issue that caused starting a new game in an existing save slot to not overwrite the existing saves
[/list]
[h1]Known Issues[/h1]
[list]
[*] Researchers may try to start tests even when riots are occurring
[*] The finance graph in the overview menu may incorrectly display sometimes
[*] Breaches may be too deadly and wipe your entire site (balance problem)
[*] Minor UI jank in places like the files menu
[*] General balance issues (provide feedback)
[/list]
[h2]Testing Instructions[/h2]
Play the build and report any issues you find on our discord (there will be many, I'm sure).
And lastly, please be patient with the game and with us as we work to improve it, thank you!