[h2]Fixes and updates[/h2] [list] [*]During the final battle, the player's turn is no longer skipped more than once if the "Stand" option is chosen when the fighters have equal scores [*]The bad ending is no longer triggered by ignoring the QTE after the final battle [*]Ambient sounds no longer start playing twice when the character is teleported to the final location [*]Movement near bottle locations in buildings is not interrupted if the bottle has already been picked up [*]The freeze frame from one of the videos is not displayed when exiting the school building through the door [*]The credits have been updated [/list]