[h1]Weekend, stalkers![/h1] Following the release of 1.0.1, we are now ready to proceed with the 1.0.2 patch. This update includes bug fixes for six missions, along with additional error corrections. Full list of changes: [hr][/hr] [h2]So, what is in patch 1.0.2?[/h2] [list] [*]Fixed an issue when the second wave [spoiler]of Monolith soldiers[/spoiler] would not spawn during the [i]“On the Edge”[/i] mission, blocking further progression. [*]Fixed the issue when [spoiler]Richter[/spoiler] could be found dead during the [i]“A Minor Incident”[/i] mission, blocking further progression. [*]The fixed issue was a player could get stuck after installing the fuse in the Wild Island area if they got the [spoiler]Emitter from Faust's Cell[/spoiler] first during the [i]“Just Like the Good Old Days”[/i] mission, blocking further progression. [*]The fixed issue was when a player could not successfully complete the [i]“All That is Left”[/i] mission while exploring the Chemical Plant region. [*]Fixed issue when quest enemies could spawn in unreachable areas for a player during the [i]“Down Below”[/i] mission, blocking further progression. [*]Fixed an issue when [spoiler]Scar[/spoiler] could be missing during the [i]“Visions of Truth”[/i] mission. [*]A few more EXCEPTION_ACCESS_VIOLATION errors are fixed. [/list] [hr][/hr] Thanks again for your support. We will continue working on future updates, reading your comments and feedback, and fixing “anomalies” if they occur. If you detect any — report them to our Technical Support Hub. That will help us investigate your particular case and implement fixes faster: https://support.stalker2.com/hc