[h2]Fixes[/h2] [list] [*] If the player saved while in a poison area, the poison setup was not resetting upon reloading. [*] Fixed missing collision on two high walls in the catacombs. [*] Moved the UI screen effects (poison and other effects) behind the main UI to keep the characters UI visible. [*] The UI screen effects for the poison (and other effects) are now correctly reset on reload. [/list]