[h2]Fixes[/h2] [list] [*] Using a consumable from the hand slots will now properly refresh on the Character panel. [*] Scrolls, enchanted runes (and similar items) are no longer attached to the 3D character's hands. [*] Non-stackable items will be reset in the game to have a value of 1 (some of them were stacked, like the torch for example). [*] The Map will now display some areas (like in the catacombs) that were previously not visible. [*] Bombs will display the correct damage info when the tooltip is shown. [*] Bombs will now correctly collide with the environment and creatures. [*] In the Inventory, items that don't have damage properties won't display damage values anymore. [*] Throw and projectile items won't appear in the crafting repair section anymore. [*] After reloading the game, the torch will now display the correct sprite when held. [*] The UI for the crafting station upgrade will now display the correct information if two stations are very close to each other. [*] If you leave an item in the slot on the dismantle panel or the enchantment panel, the item(s) will go back to your inventory when you re-open the crafting panel. If all the inventories are full, the items will drop on the ground, followed by a warning message. [*] Fixed a very rare situation where an item could still be visible in the crafting slot but couldn't be removed. [/list] [h2]Gameplay Updates[/h2] [list] [*] Enchanted Runes with a bonus of resistance have been increased by +1. [/list]