[h2]Fixes[/h2] [list] [*] Reduced the respawn time delay (15mn faster) for all harvesting resources (tree logs, stumps, etc.) [*] When you reload the game and appear in front of a navigation element (ladder, stairs for example) you can now use the navigation item. [*] Skulls behaviors have been updated, they will attack when close, and use their special attacks when far away. [*] Skulls close attack delay has been increased by 0.5s. [*] Fixed Damages overtime not triggering in specific situations (inside fire for example). [/list]