Version Update 1.50.0.41
Author: Hammer Glass Studio,
published 2 months ago,
[h2]Fixes[/h2]
[list]
[*] Increased Creature Dmgs in NG+
[*] 1st Pass Optimisation for throwable/ projectiles items during combat.
[*] Fixed Quest Gameplay that would trigger a second time.
[*] Fixed animation state for interactable items that would not be visually refreshed on reload.
[*] One NPC couldn't rejoin the team at the end of his questline.
[*] Lowered the spawn delay for the creatures in the old cemetery.
[*] Throwable display the correct information in the tooltips for the shatter value (instead of the durability).
[/list]