Stables Update
Author: holmzy,
published 4 years ago,
This month's update brings horse stables to purchase your trusty steeds, a new telephone system you can add to your base or find public phones along the roads and at monuments, a Taxi module for vehicles along with changes to vehicle costs, crafting and balancing along with the usual improvements and fixes and a moustache ??
More detailed info can be found in the [url=https://rust.facepunch.com/blog/stables-update]blog post[/url]
[list]
[*] Added Telephone deployable and Phone Booths
[*] Added left handed VM option with graphics.vm_horizontal_flip
[*] Added Ranch Monument
[*] Added Large Barn Monument
[*] Added Saddle Item
[*] Added Moustache Item
[*] Added Weather - Rain, Overcast, Storm, Dust, Fog
[*] Added Destroyable Road Signs
[*] Added "server.logoimage" to specify a URL for a circular server logo (up to 256x256) Rust+ App
[*] Added Taxi Vehicle module
[*] Fixed not being able to research a Hazmat Suit if it has the Space Suit skin applied
[*] Fixed Horses sometimes not eating food at a Trough if their stamina is at 100% but their health was below 100%
[*] Fixed skull not dropped when skull trophy is destroyed
[*] Fixed skull Trophy mismatch ground watch and socket mod layers (fixes sometimes breaking when building nearby)
[*] Fixed Solar panels floating 0.2 above construction when deployed
[*] Fixed external gates snap open when a vehicle is blocking
[*] Fixed Locker item drop position often falls through walls
[*] Fixed Unable to deploy Counter on HQM wall
[*] Improved item search when adding Vending Machine sell orders
[*] Reduced rain wetness
[*] Increased brightness of map view on death screen
[*] Improved Skull Trophy text rendering for long names (particularly the jar skins)
[*] Elevators will now consume 5 power at all time (instead of changing based on use)
[*] Reduced HQM horseshoe crafting cost
[*] Reduced HQM horseshoe vendor cost
[*] Small amount of boats now spawn along the shoreline again
[*] Lit torch now lasts longer duration
[*] Lowered scrap cost of vehicle parts from vendors
[*] Reduced car lift crafting cost
[*] Reduced power requirement
[*] Engine components no longer require HQM to craft
[*] Tier3 engine components are now researchable and craftable
[*] Updated vehicle_parts model so it visually differs from Tool Box
[*] Reduced crafting cost of all car modules
[*] Allow deploying storage monitors onto vending machines
[*] Water catchers fill much quicker while raining
[*] Added "printallphones" server console command - prints all phone names and locations.
[*] Horses should no longer kill the rider near uneven terrain and rocks
[*] Horses should no longer snap to the floor / terrain underneath causes the horse to become stuck
[*] Horses now regain their health when fed.
[*] Disabled Halloween event
[*] Removed horseshoe and horse armour sales from the compound - now sold at stables
[*] Removed workbench rotate
[/list]