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Rust - Facepunch Studios' multiplayer survival sandbox - has changed significantly in the year it's been on Steam Early Access. After several months of incredible sales and gradually increasing content, Facepunch did the unthinkable: they scrapped everything. Deciding the code base for Rust was unworkable, the studio rebuilt the entire game from scratch in a new engine. New Rust looks and feels both different and familiar: like returning to your dreary university city after it's had a multi-million government investment.

I don't like it.

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