This update brings a whole revamp to the farming system along with new items to help you keep your crops in perfect condition as well as other improvements and fixes. Check out the [url=https://rust.facepunch.com/blog/farming-update]Devblog[/url] for detailed information. [list] [*] Upgraded to Unity 2019.3 [*] Added Hose Tool item [*] Added Fluid Switch & Pump item [*] Added Fluid Splitter item [*] Reworked plant growth systems [*] Added plant resiliences [*] Added potato plants [*] Added potato consumable [*] Added plant fiber item [*] Added composter deployable [*] Added fertilizer item [*] Added horse dung item [*] Horses now produce horse dung [*] Added plant genetics [*] Cloning now transfers genetics [*] Added plant crossbreeding [*] Horses now trigger landmines [*] Added new farming related vendors at bandit town and outpost [*] Fixed a number of high profile DOS attack vulnerabilities [*] Fixed drive select button in workshop save UI not working [*] Fixed water mesh in water bucket appearing distorted [*] Fixed being able to mount ladders through windows [*] Fixed large water catcher placement on terrain [*] Fixed large floor spikes placement on terrain [*] Fixed Windmill vane culling [*] Optimized navmesh generation at server startup (now at least 4x faster) [*] Added additional DOS attack preventative measures [*] Added liquid sockets for hoses on Large Water Catcher, Small Water Catcher and Water Barrel [*] Keylocks stackable to 10 [*] Water purifier processes water twice as fast [*] Water purifier stores twice as much water [*] Moved airfield CCTV camera so it's not overlooking recycler [*] Planters are now stackable [/list]