Farming 2.0 Update
Author: holmzy,
published 4 years ago,
This update brings a whole revamp to the farming system along with new items to help you keep your crops in perfect condition as well as other improvements and fixes.
Check out the [url=https://rust.facepunch.com/blog/farming-update]Devblog[/url] for detailed information.
[list]
[*] Upgraded to Unity 2019.3
[*] Added Hose Tool item
[*] Added Fluid Switch & Pump item
[*] Added Fluid Splitter item
[*] Reworked plant growth systems
[*] Added plant resiliences
[*] Added potato plants
[*] Added potato consumable
[*] Added plant fiber item
[*] Added composter deployable
[*] Added fertilizer item
[*] Added horse dung item
[*] Horses now produce horse dung
[*] Added plant genetics
[*] Cloning now transfers genetics
[*] Added plant crossbreeding
[*] Horses now trigger landmines
[*] Added new farming related vendors at bandit town and outpost
[*] Fixed a number of high profile DOS attack vulnerabilities
[*] Fixed drive select button in workshop save UI not working
[*] Fixed water mesh in water bucket appearing distorted
[*] Fixed being able to mount ladders through windows
[*] Fixed large water catcher placement on terrain
[*] Fixed large floor spikes placement on terrain
[*] Fixed Windmill vane culling
[*] Optimized navmesh generation at server startup (now at least 4x faster)
[*] Added additional DOS attack preventative measures
[*] Added liquid sockets for hoses on Large Water Catcher, Small Water Catcher and Water Barrel
[*] Keylocks stackable to 10
[*] Water purifier processes water twice as fast
[*] Water purifier stores twice as much water
[*] Moved airfield CCTV camera so it's not overlooking recycler
[*] Planters are now stackable
[/list]