Devblog 94
Author: Buck Sexington,
published 8 years ago,
[img]http://files.facepunch.com/buck2016/January/21/steam94.png[/img]
We've got atmospheric rain and new music to match. There's new weapon attachments, we've fixed a number of exploits and animations, there's a sneak peek at new building parts, there's a poll about admin abuse, [url=http://playrust.com/devblog-94/]and more.[/url]
Changelog.
[*]Doors open and close 2x faster
[*]Sentry uses new AK47 model
[*]LookingAt entity uses sphere cast
[*]Fixed RCon banning legit connections for 60 seconds
[*]New rain effects
[*]Can throw melee weapons while running
[*]Added "ent kill" admin command
[*]Fixed seeing through walls by resizing window to be long and thin
[*]Animal animations are smoother
[*]Material specific impact sounds for some weapons
[*]Better tree impact sounds
[*]New plant picking sounds
[*]New semi-auto rifle sounds
[*]Better foliage rustle sounds
[*]Tree/bush leaf wind sounds audible from a shorter distance
[*]Lots of small sound tweaks
[*]Fixed water reflections on OSX
[*]Fixed skin shader on OSX and Linux
[*]Fixed pink sky on Linux
[*]Fixed new SSAO frame lag
[*]Fixed new SSAO induced wall seethrough
[*]Improved water reflection performance
[*]Added sphere entity for modders (assets/prefabs/visualization/sphere.prefab)
[*]Added entity spawn console command (entity.create)
[*]Physics queries are no longer allocating memory
[*]Batched building meshes refresh when building parts are rotated
[*]Roofs can no longer be placed facing downwards
[*]Reduced max placement distance of roofs
[*]Signs can no longer be placed on players
[*]Added flashlight weapon mod
[*]Added lasersight weapon mod
[*]Attachment costs reduced
[*]Added lighttoggle key
[*]Semi-auto rifle recoil more snappy
[*]Eoka ladder exploit fixed