[url=https://rust.facepunch.com/blog/devblog-198/][img]https://files.facepunch.com/buck/2018/03/RUST%20Screenshot%202018.03.01%20-%2013.12.02.22.jpg[/img][/url] We're back, and this time we're bringing chainsaws, the SPAS-12 shotgun, new foliage, the first look at the new helicopter, and lots more. This patch wipes the maps, but your blueprints will carry over. [url=https://rust.facepunch.com/blog/devblog-198/]View Post[/url] [h1]Changes[/h1] [list] [*] Added Chainsaw [*] Added Incendiary Shotgun Shells [*] Added Spas-12 Shotgun [*] Terrain Blend Maps for better monuments transition [*] Added upkeep grief protection [*] Added glaucous willow and spicebush plants [*] Added world reflection graphics setting [*] Fixed painted signs sometimes resetting on server restart [*] Fixed workshop skin corruption issue [*] Fixed dark lighting at the gates of Military Tunnels [*] Fixed incorrect star positions relative to sun and moon [*] Fixed foundation rotation exploit [*] Fixed workshop skin loading issue [*] Fixed S11 Cave having no build block volumes (Hapis) [*] Fixed locker, bed, workbench floating slightly after construction placed on no longer exists [*] Bandages and syringes now show their healing information [*] Searchlight no longer accessible without TC access [*] Fixed weird sprint+aim exploit [*] Optimized conditional model performance [*] Vastly improved interior lighting [*] Upgraded to Unity 2017.1.3 [*] Improved cliff mesh placement next to monuments [*] Moved our grass and overgrowrth to new foliage shader [*] Optimized client file cache performance [*] Increased tree view distance at high tree quality settings [*] Optimized tree performance at low tree quality settings [*] Slightly harder to wall off southern convoy (Hapis) [*] Reduced forest size in areas for performance reasons (Hapis) [*] Xmas tree no longer craftable [*] Mailbox repairable [*] Water purifier can no longer be placed on barbecue and fireplace [*] All signs, banners and frames are now repairable [*] Bed can be repaired [*] Bed can be picked up with hammer + building privilege [*] Repair bench wood cost removal [*] Repairing items now costs 20% instead of 50% of their total cost [*] Scientists have slightly more health [*] Scientists have proper loot tables [*] Stripped unused tree assets (disk space usage) [/list]