[url=https://rust.facepunch.com/blog/devblog-195/][img]https://files.facepunch.com/s/b2897fd9ad86.jpg[/img][/url] Game tips, fixes, Water Well monuments, viewmodel clothing, and more. [url=https://rust.facepunch.com/blog/devblog-195/]View Post[/url] [h1]Changes[/h1] [list] [*] New third person sounds for all handheld water containers [*] New flare sounds [*] Add burning fuse sound to survey charge [*] New third person sounds for the medical syringe [*] New third person deploy sound for the building planner [*] Flare admire animation [*] Flashlight admire animation [*] Added 20 new contextual game tips [*] Added printpos / printrot / printeyes admin console commands [*] Added 25 loading screen tips [*] Added eat / drink admin console commands [*] Lower global max voice count on gunshots (perf fix w/ many scientists shooting at once) [*] Fix for Patrol Helicopter floating in Junkyard [*] Fixed barrels floating at site B (Hapis) [*] Fixed players spawning in ocean (Savas Island) [*] Fixed cheat report opening when typing in chat [*] Fixed wind generator not been able to be removed by admins using "ent kill" [*] Fixed having hat skins not allowing the root item to be craftable [*] Fixed physics.steps exploit [*] Fixed memory leak in vending machine UI [*] Fixed crash on exit [*] Misc minor sound tweaks & polish [*] Guitar admire animation updated [*] Machette is now default blueprint and needs WB1 [*] Note and Building Plan now require wood to craft [*] SMG Costs reduced by 1 spring and 5 HQM [*] Optimized player network updates [*] Optimized reflection probe refresh [*] Removed paper [/list]