Devblog 194
Author: Buck Sexington,
published 6 years ago,
[url=https://rust.facepunch.com/blog/devblog-194/][img]https://files.facepunch.com/s/3ce7d12c54d1.jpg[/img][/url]
First look at a new monument, improved cheat reporting, optimizations, a new Hazmat Suit, and more.
[url=https://rust.facepunch.com/blog/devblog-194/]View Post[/url]
[h1]Changes[/h1]
[list]
[*] Added third person aim down sight sounds
[*] Added third person grenade sounds
[*] Added third person bandage sounds
[*] New binocular sounds
[*] New flashlight sounds
[*] Admins can get combat log of other players
[*] Admins get warnings when anti hack is disabled
[*] Added new Hazmat suit
[*] Water jug admire animation updated
[*] Salvaged hammer admire animation updated
[*] Water bucket admire animation updated
[*] Wooden spear admire animation updated
[*] Stone spear admire animation updated
[*] Flamethrower admire animation updated
[*] Satchel charge admire animation updated
[*] C4 admire animation updated
[*] Bow admire animation updated
[*] Optimized workshop skin download processing
[*] Optimized game object memory usage
[*] Optimized skin icon memory usage
[*] Optimized skin icon loading
[*] EAC SDK update
[*] Combat log no longer takes count parameter (uses combatlogsize value instead)
[*] Increased junk pile respawn time from 20 to 30 minutes
[*] Eliminated GC from voice recorder
[*] Jack O Lantern can be picked up
[*] Jack O Lantern only accepts wood
[*] Small Furnace now emits heat
[*] Can rotate tool cupboard after placement with hammer
[*] Added Building Blocked zone around Helicopter crash site
[*] Must wait 30 seconds to repair a structure after it was damaged
[*] Hazmat suit now reserachable and craftable
[*] Fixed an exploit near Military Tunnels entrance allowing players to go out of bounds
[*] Fixed an exploit inside the Military Tunnels allowing players to build in unintended areas
[*] Fixed maximum anisotropic filtering not being set correctly for certain textures
[*] Fixed community UI exception
[*] Fixed weapon holster exception
[*] Fixed HTTP image exception
[*] Fixed various Unity exceptions
[*] Fixed network stream exception
[*] Fixed skin loading exception
[*] Fixed planner exception
[*] Fixed bloom exception
[*] Fixed exception in voice recorder
[*] Fixed terrain hole at launch site on Hapis
[*] Fixed shelves been placed on Roads
[*] Fixed Jack O Lantern can no longer be placed through walls
[*] Fixed Vending machine not been destroyed if construction no longer exists
[*] Fixed chairs been placed inside trees and clutter (Exploit fix)
[*] Fixed not being able to rotate workbenches when deploying
[*] Fixed AutoTurrets not losing any health upon pickup
[*] Dropbox can no longer be placed under water
[*] Fixed Small Refinery not generating charcoal
[*] Fixed arrowheads not showing up in outlines
[*] Fixed explosive bullet damage being too high
[*] Retired viewmodel layer (unused)
[/list]