Devblog 193
Author: Buck Sexington,
published 6 years ago,
[url=https://rust.facepunch.com/blog/devblog-193/][img]https://files.facepunch.com/buck/2018/01/alts.jpg[/img][/url]
New arrows, base damage visuals, trees, pants and more.
[url=https://rust.facepunch.com/blog/devblog-193/]View Post[/url]
[h1]Changes[/h1]
[list]
[*] New first person deploy sounds for a handful of items
[*] Most items have third person deploy sounds now
[*] Added Bone Arrows
[*] Added Fire Arrows
[*] Fixed washed out sky at clear weather conditions
[*] Fixed missing sound refs on a few SoundPlayers
[*] Fixed stars being barely visible at night
[*] Fixed only 100 key combinations (nerfed key raiding)
[*] Fixed Christmas light exploits
[*] Fixed road grass decor not aligning to ground
[*] Fixed odd junk pile placement
[*] Fixed Hapis Sky Dome
[*] Bone knife auto admiring on deploy
[*] Beancan grenade auto admiring on deploy
[*] Fixed Harbor mine entrance (Hapis)
[*] Optimized elevator volumes (server perf)
[*] Fog and wind are now randomized every 18 hours
[*] Slightly darker sky at midnight
[*] EAC SDK update
[*] Optimized tool cupboard queries (client perf)
[*] Fog density no longer changes per biome
[*] Improved fog algorithm
[*] Pickaxe admire animation updated
[*] Bandage admire animation updated
[*] Bota bag admire animation updated
[*] Water bottle admire animation updated
[*] Big cleaver admire animation updated
[*] Crossbow admire animation updated
[*] Hammer admire animation updated
[*] Mace admire animation updated
[*] Salvaged axe admire animation updated
[*] Salvaged Icepick admire animation updated
[*] Torch admire animation updated
[*] Longsword admire animation updated
[*] Owner can always open key lock
[*] Added final art for tool crate (purple box)
[/list]