Devblog 191
Author: Buck Sexington,
published 6 years ago,
[url=https://rust.facepunch.com/blog/devblog-191/][img]https://files.facepunch.com/buck/2017/12/191s.jpg[/img][/url]
Santa has delivered some treats: weapon admire animations, night-time changes, a new flashlight, flares and more.
This is it for us for 2017, we'll see you next year. Happy holidays!
[url=https://rust.facepunch.com/blog/devblog-191/]View Post[/url]
[h1]Changes[/h1]
[list]
[*] Added Throwable Flares
[*] Added handheld flashlight
[*] Added a bunch more deployable interaction sounds
[*] Added Upkeep notifications and gametips
[*] Door Garland is available to craft w/ Window garland sitem
[*] Can Admire/Examine skins with N key
[*] Added fog start distance in dark environments (gamma / navigation exploit)
[*] Fixed spinner wheel sound playback bug
[*] Fixed beams being invisible
[*] Fixed various errors on client and server
[*] Fixed fog not always being disabled in caves (gamma / navigation exploit)
[*] Fixed high external stone gate only decaying very slowly
[*] Fixed roof conditional models in various scenarios
[*] Wounded players no longer block player movement
[*] Upkeep payment intervals are now saved and restored on server restart
[*] Crossbow can take underbarrel modifications
[*] Lowered some upkeep costs
[/list]