[url=https://rust.facepunch.com/blog/devblog-183/][img]https://files.facepunch.com/buck/2017/10/smlz.png[/img][/url] Halloween is here, with an unholy update of skeletal remains, graves, burning skulls, and network encryptionnnnnn! [url=https://rust.facepunch.com/blog/devblog-183/]View Post[/url] [h1]Changes[/h1] [list] [*] Barbeque can no longer be placed in monuments [*] Barbeque no longer clip through walls [*] Fixed client bone follower performance regression [*] Fixed some visual issues with the halterneck [*] Fixed permanent Debris Field markers [*] Fixed BoneFollower 1 frame delay [*] Fixed AutoTurret server lag [*] Garage door frame block [*] Added Scarecrow deployable [*] Added network encryption (enabled by default) [*] Added encryption server convar (0-2 for various protection levels) [*] Added Halloween Collectables [*] Added Skull Fire Pit [*] Replaced the ladder leading to LS roof with walkways [*] Optimized network stream read / write [*] Optimized network RPC parameter handling [*] Optimized network queue iteration [*] Optimized server logging [*] Optimized server garbage collections [*] Double shotgun deploys quicker [*] Wall Netting cheaper + default BP [*] Item drop chances equalized for each tier [/list]