Devblog 182
Author: Buck Sexington,
published 7 years ago,
[img]https://files.facepunch.com/buck/2017/10/stare.jpg[/img]
New player models, loot changes, BBQs, garage doors, [url=https://rust.facepunch.com/blog/devblog-182/]and more.[/url]
[list]
[*]Player's foot now uses IK to align to surfaces properly.
[*]Optimization. Reduced resolution of dozens of environment textures
[*]Updated player models
[*]Updated player preview
[*]Item description updates and fixes
[*]Bear rug, Rug and Table can no longer be picked up when building blocked
[*]Bear rug, Rug and Table requires hammer to be picked up
[*]vm hatchet update
[*]Disabled server backups by default (add +backup startup parameter to enable)
[*]Python requires tier 2 workbench
[*]LR300 fire rate increased 10%
[*]Reduced water reflection gaps
[*]Reduced shadow from weapons carried on the back onto viewmodel
[*]Ladder hatch requires tier 2 workbench ( green crate spawn)
[*]Hapis Island exploit fixes
[*]Two sided hanging sign & landscape picture frame unlocked if player has Steam Item
[*]vm bow aiming issues
[*]vm weapon attachments now positioned correctly
[*]Fixed some skins not unlocking parent items (boonie/bandana/cap)
[*]Fixed water reflection related shader errors on OSX and Linux
[*]Fixed shadow cascades sometimes ignored when switching quality
[*]Added BBQ deployable
[*]Added network encryption (currently disabled)
[*]Added hair items (admin only)
[/list]