[img]https://files.facepunch.com/buck/2017/10/sml180.jpg[/img] Workbenches, blueprints, and progression. This patch wipes the servers. [url=https://rust.facepunch.com/blog/devblog-180/]Have fun![/url] [list] [*]Added Workbenches [*]Added Blueprints [*]Added ice lake monuments to the arctic biome [*]Added new road generation algorithm [*]Improved world serialization file format [*]More efficient world serialization compression [*]Improved water map encoding [*]Can no longer block ladders with certain barricades (concrete, stone and sandbag) [*]High external walls and gates require some space between parallel walls [*]Vending machine + shopfront cost reduction [*]Locked all items other than default blueprints [*]Improved bus stop and power substation spawn rules [*]T-shirt/longsleeve much cheaper don't require sewing kit [*]Can only repair items with blueprint [*]Fixed problems with drinking water from rivers and lakes [*]Invisible body no longer casting shadows on viewmodel [*]Fixed ambient occlusion around vegetation [*]Fixed player shadow projection noticeable on ceilings [*]Fixed sky reflection intensity mapping [*]Fixed motion blur ignored around on holosight reticle border [/list]