[img]https://files.facepunch.com/buck/2017/09/lake.jpg[/img] Building better biomes, info panels, sitting, [url=https://rust.facepunch.com/blog/devblog-177/]and more[/url] [list] [*]New tank sounds [*]Combat log now indicates when someone is killed or wounded [*]Download skins in the background rather than waiting for them in the loading screen [*]Updated EAC API & SDK (fixes "EAC Disconnected" error) [*]Client no longer stalls while spawning the map from cache [*]Eliminated some GC allocations from nested coroutines [*]Improved lighting: direct light now softer and ambient lighting less saturated [*]Improved shadow casting: reduced floating shadows and light leaking [*]Vending machines drop no loot + 25% increased health [*]Autoturrets no longer have magical long range after something is targeted [*]Occludable sound voice limiting perf fix [*]Fixed game manifest download sometimes silently failing [*]Fixed official server list sometimes being shown as empty [*]Fixed ragdoll messed up level of detail [*]Fixed fly swarm not following ragdoll [*]Fixed another error thrown by culling on RetrieveAndApplyVisibility [*]Fixed visibility error when joining a server after finishing a demo play [/list]