Devblog 171
Author: Buck Sexington,
published 7 years ago,
[img]https://files.facepunch.com/buck/2017/08/171ingame.jpg[/img]
Aimcones, ores, offices, world gen, and more. This patch wipes [url=https://rust.facepunch.com/blog/devblog-171/]the servers.[/url]
[list]
[*]Added Task List
[*]Added new ore nodes visuals
[*]Launch Site Office furniture
[*]Added mountain splat transfer
[*]Added icebergs
[*]Added entity pooling to ore hotspots
[*]Added effect pooling to ore hotspot flares
[*]Learnable Recoil for LR300/MP5
[*]Fixed 500 Player Limit
[*]Fixed some UI being blurry
[*]Fixed Collider/lift issues on rocket crane
[*]Fixed Rocket factory lift shaft issues
[*]Fixed demo errors
[*]Fixed rare ArgumentOutOfRangeException spam
[*]Terrain grass height reduced
[*]Updated multiple item descriptions
[*]Increased junkpile spawn attempts
[*]No longer load skins into ram with itemskins 0
[*]Updated EAC (Linux fix)
[*]Excluded some prefabs from asset warmup
[*]Adjusted texture resolution curve on the quality presets
[*]Optimized ore hotspot flare update
[*]Static Quarry stone yield drastically increased
[*]Removed renderer_invalidate and collider_invalidate convars (exploit fix)
[/list]