Devblog 167
Author: Buck Sexington,
published 7 years ago,
[img]https://files.facepunch.com/buck/2017/07/rockets.jpg[/img]
Lots of map changes, big and small: the new Launch Site monument is in, Hapis Island is updated, we added communal cooking barrels, improved grass, [url=http://rust.facepunch.com/blog/devblog-167/]and more.[/url] Servers have been wiped, too. Enjoy!
[list]
[*]Full surface of small and medium cave rooms now buildable
[*]Forest dead branch prop collider shouldn't block movement above itself
[*]Airfield Updated with tunnel network
[*]Improved monument terrain anchoring
[*]Improved monument terrain adjustments
[*]Junkpiles only spawn next to roads and powerlines
[*]Adjusted ore spawn rules so they really only spawn near rock formations
[*]Grass LOD falls off with 3D distance instead of 2D distance
[*]Adjusted temperate biome ore distribution to have more stone
[*]Barrels have a much beefier impact/death sound
[*]Autocomplete no longer prevents accessing command history
[*]Fixed weird player spine rotation in the distance
[*]Fixed Cave Ores having old loot tables
[*]Fixed ores not giving completion bonus under some circumstances
[*]Fixed a dozen invisible barrels near dome
[*]Fixed Sand/Snow Ores giving 1 hqm instead of 2
[*]Fixed Static Repair Bench NRE
[*]Fixed Helicopter disconnect exploit
[*]Fixed in-stock exploit with vending machines
[*]New terrain grass implemented
[*]Added monument terrain blend map support
[*]Launch Site monument added
[*]Driftwood can be harvested for wood
[*]Barren has roads
[*]CraggyIsland has some roadside
[*]Pressing tab to the console quickly autocompletes current command
[*]Barrels have a much more satisfying gib
[*]Item Pickups play a world sound when picked up
[*]Vending machines show their available contents on the map
[*]Added Eye Bone to Helicopter Optics for spectating
[*]Added Hobo Barrels to Launch Site and Lighthouse
[*]Added 'Elite' loot crate at Launch Site
[/list]