[img]https://files.facepunch.com/buck/2017/07/rockets.jpg[/img] Lots of map changes, big and small: the new Launch Site monument is in, Hapis Island is updated, we added communal cooking barrels, improved grass, [url=http://rust.facepunch.com/blog/devblog-167/]and more.[/url] Servers have been wiped, too. Enjoy! [list] [*]Full surface of small and medium cave rooms now buildable [*]Forest dead branch prop collider shouldn't block movement above itself [*]Airfield Updated with tunnel network [*]Improved monument terrain anchoring [*]Improved monument terrain adjustments [*]Junkpiles only spawn next to roads and powerlines [*]Adjusted ore spawn rules so they really only spawn near rock formations [*]Grass LOD falls off with 3D distance instead of 2D distance [*]Adjusted temperate biome ore distribution to have more stone [*]Barrels have a much beefier impact/death sound [*]Autocomplete no longer prevents accessing command history [*]Fixed weird player spine rotation in the distance [*]Fixed Cave Ores having old loot tables [*]Fixed ores not giving completion bonus under some circumstances [*]Fixed a dozen invisible barrels near dome [*]Fixed Sand/Snow Ores giving 1 hqm instead of 2 [*]Fixed Static Repair Bench NRE [*]Fixed Helicopter disconnect exploit [*]Fixed in-stock exploit with vending machines [*]New terrain grass implemented [*]Added monument terrain blend map support [*]Launch Site monument added [*]Driftwood can be harvested for wood [*]Barren has roads [*]CraggyIsland has some roadside [*]Pressing tab to the console quickly autocompletes current command [*]Barrels have a much more satisfying gib [*]Item Pickups play a world sound when picked up [*]Vending machines show their available contents on the map [*]Added Eye Bone to Helicopter Optics for spectating [*]Added Hobo Barrels to Launch Site and Lighthouse [*]Added 'Elite' loot crate at Launch Site [/list]