Devblog 159
Author: Buck Sexington,
published 7 years ago,
[img]http://files.facepunch.com/buck/2017/05/159STM.jpg[/img]
You've got Mailboxes, spears are buffed, crossbows tweaked, the Rocket monument is taking shape, [url=http://playrust.com/devblog-159/]and more.[/url]
[list]
[*]Dangerous NPC footsteps audible from a bit farther away
[*]Optimized environment volume lighting updates
[*]Fixed lighting issues inside some monument sewers
[*]Fixed lighting issues near some trees and rocks
[*]Disabled fog inside underground systems (proper darkness)
[*]Can pick up ladders inside building privilege with hammer
[*]Can pick up window bars inside building privilege with hammer
[*]Can pick up shutters inside building privilege with hammer
[*]Can pick up embrasures inside building privilege with hammer
[*]Upgrade, rotate and demolish building privilege checks work similar to placement
[*]Removed admin demolish option from hammer (bind “ent kill” to hotkey instead)
[*]Adjusted locker deploy / prevent building volumes (exploit fix)
[*]Can put code lock on tool cupboard
[*]Tool cupboard has same protection properties as wooden door
[*]Can only place tool cupboard on player constructions
[*]Fixed bucket lift issues in caves
[*]Fixed door animation issues in monuments
[*]Fixed research tables in some monuments
[*]Fixed some cave culling issues
[*]Added “skipqueue” admin console command
[*]Removed “antihack.enabled” convar (toggle protections individually instead)
[*]Added last violation type to anti hack kick messages and server log
[*]Fixed occasional rubber banding when jumping up things
[*]Fixed blurred tunnel mud texture
[*]Semi Auto weapons properly detect all mouse presses
[*]Semi Auto Weapons refire rate adjusted to compensate
[*]Spear attack rate very slightly increased
[*]Spear duration between click and attack significantly reduced
[*]Spear melee attack range increased
[*]Crossbow reload time reduced by 0.8s
[*]Fixed Crossbow Viewmodel scope being parented to the arrow
[*]HV arrows show up as having a metal tip (temp)
[*]Lowered cost of metal hanging signs by 90%
[*]Wooden sign costs reduced
[*]Flamethrower can now damage AI
[*]Mailbox implemented
[*]Rifle Body takes 250 Scrap to craft
[*]Map crafts in 5 seconds
[*]Note crafts in 5 seconds
[*]Drinking from the world is slightly less glitchy
[*]Auto Turrets have less of a server performance impact
[*]Ceiling lights can be deployed on angled surfaces
[*]Food crates spawn 3x as much food
[*]Ration boxes no longer spawn scrap
[*]Added Water Jug - large capacity container with lid found in food crates/boxes
[*]Fixed riot helmet using bucket helmet protection
[*]Heavy Plate Helmet now has slightly higher protection than facemask
[/list]