[img]http://files.facepunch.com/buck/2017/05/159STM.jpg[/img] You've got Mailboxes, spears are buffed, crossbows tweaked, the Rocket monument is taking shape, [url=http://playrust.com/devblog-159/]and more.[/url] [list] [*]Dangerous NPC footsteps audible from a bit farther away [*]Optimized environment volume lighting updates [*]Fixed lighting issues inside some monument sewers [*]Fixed lighting issues near some trees and rocks [*]Disabled fog inside underground systems (proper darkness) [*]Can pick up ladders inside building privilege with hammer [*]Can pick up window bars inside building privilege with hammer [*]Can pick up shutters inside building privilege with hammer [*]Can pick up embrasures inside building privilege with hammer [*]Upgrade, rotate and demolish building privilege checks work similar to placement [*]Removed admin demolish option from hammer (bind “ent kill” to hotkey instead) [*]Adjusted locker deploy / prevent building volumes (exploit fix) [*]Can put code lock on tool cupboard [*]Tool cupboard has same protection properties as wooden door [*]Can only place tool cupboard on player constructions [*]Fixed bucket lift issues in caves [*]Fixed door animation issues in monuments [*]Fixed research tables in some monuments [*]Fixed some cave culling issues [*]Added “skipqueue” admin console command [*]Removed “antihack.enabled” convar (toggle protections individually instead) [*]Added last violation type to anti hack kick messages and server log [*]Fixed occasional rubber banding when jumping up things [*]Fixed blurred tunnel mud texture [*]Semi Auto weapons properly detect all mouse presses [*]Semi Auto Weapons refire rate adjusted to compensate [*]Spear attack rate very slightly increased [*]Spear duration between click and attack significantly reduced [*]Spear melee attack range increased [*]Crossbow reload time reduced by 0.8s [*]Fixed Crossbow Viewmodel scope being parented to the arrow [*]HV arrows show up as having a metal tip (temp) [*]Lowered cost of metal hanging signs by 90% [*]Wooden sign costs reduced [*]Flamethrower can now damage AI [*]Mailbox implemented [*]Rifle Body takes 250 Scrap to craft [*]Map crafts in 5 seconds [*]Note crafts in 5 seconds [*]Drinking from the world is slightly less glitchy [*]Auto Turrets have less of a server performance impact [*]Ceiling lights can be deployed on angled surfaces [*]Food crates spawn 3x as much food [*]Ration boxes no longer spawn scrap [*]Added Water Jug - large capacity container with lid found in food crates/boxes [*]Fixed riot helmet using bucket helmet protection [*]Heavy Plate Helmet now has slightly higher protection than facemask [/list]