[img]http://files.facepunch.com/buck/2017/04/157fdkjsdfsdf.jpg[/img] Muzzle Break nerf, Eoka buff, AI improvements, [url=http://playrust.com/devblog-157/]and more.[/url] [list] [*]Sound mix tweaks [*]Fixed cascade shadow blending [*]Fixed workshop full-screen blur when using low settings [*]Added entity pooling to various client side entities for less stuttering [*]Made server side hack prevention a lot stricter by default [*]Reduced false positive rate of server side hack prevention [*]Added the last killer to the top of the cheat reporting player selection [*]Uncluttered cheat reporting player selection [*]Fixed camera clipping on vm crossbow anims [*]Eoka Aimcone reduced [*]Muzzle brake reduces projectile velocity [*]Muzzle brake reduces projectile max effective range [*]Muzzle brake Aimcone increased [*]Vending Machines can be named and show a tooltip when hovered over on map [*]Navmesh generates 4x faster [*]Wolves/Bears are more aggressive [*]Animal health increased [*]Animals flee when out of stamina from attacking [*]Animals have sight cone - can sneak up behind most [/list]