[img]http://files.facepunch.com/buck/2017/04/20170406111925_1.jpg[/img] New animal AI, easier large furnace placement and [url=http://playrust.com/devblog-155]lots more.[/url] [list] [*]Updated to Unity 5.6 [*]Updated EAC [*]Added footwear specific footstep sounds [*]Polished water lapping sound [*]Polished distant gunshots [*]Improved localized voice limiting [*]New sounds for the spinner wheel [*]AI doesn't walk through walls [*]AI sleeps [*]Added entity.spawn [name] [*]Added entity.spawnitem [name] [*]Updated flesh bullet impact effects [*]AI populations are controlled by console variables [*]AI eats corpses [*]AI eats dropped items [*]AI reacts to gun shots [*]AI corpses drop gibs when destroyed (temporary effect) [*]Fixed spinner wheel skinnability [*]Updated damage effects hud [*]Options screen dropdowns are now side selectors [*]Added server tag when server restarting [*]Normalized tree sizes [*]Added server tag indicating last wipe time [*]Websocket Rcon is default mode [*]Fixed Websocket Rcon ignoring rcon.ip [*]Optimized steam avatar cache lookup [*]Fixed "Your Friends" allocating memory and causing hitches [*]Fixed bear meat cooked using burnt description [*]Fixed revolver describing itself as a 6 shooter [*]Deers give deer meat (instead of chicken) [*]Added Wooden Helmet [*]Optimized transform updates when recycling sounds and effects [*]Optimized light intensity and color flickering effects [*]Optimized invoke handler (list overhead, cache hits, hashing) [*]Optimized position lerp and player model lists [*]Added efficient update handler [*]Added ladder movement verification to server [*]Eliminated input lag (especially for firearms) [*]Large Furnace has bigger foundation, stays upright & can be placed on slopes [/list]