[img]http://files.facepunch.com/buck/2017/02/hdr147.jpg[/img] Vending machines and armoured door hatches are finally in, a further look at the upcoming overgrowth and bunker clutter, [url=http://playrust.com/devblog-147/]and more.[/url] [list] [*]Added new flame turret sounds [*]Added placement sounds to more deployables [*]Polished a bunch of existing deployable placement sounds [*]Fixed UV errors on the metal chest plate [*]Fixed skinning errors on the female torso [*]Fixed random physics crash on server startup when loading big saves [*]Pause server manager (AI, stability, networking) while initializing the world [*]Refresh collider grid after initializing conditional models (server) [*]Refresh renderer grid in loading screen (client) [*]Improved anti hack system (mostly fly hack detection) [*]Made debug draw console commands admin only [*]Fixed exploit to craft uncraftable items via console [*]Improved lowest shader level [*]Deployed dynamic occlusion culling [*]Bolt rifle world model & prefab optimisation [*]Longsword world model & prefab optimisation [*]Waterpipe shotgunworld model & prefab optimisation [*]Ak47 world model & prefab optimisation [*]Salvaged cleaver world model & prefab optimisation [*]Beancan world model & prefab optimisation [*]Stone spear world model & prefab optimisation [*]Water bucket world model & prefab optimisation [*]Bow world model & prefab optimisation [*]Hatchet world model & prefab optimisation [*]Bandage world model & prefab optimisation [*]Pickaxe world model & prefab optimisation [*]Fixed missing holdtype anim bug for Lr300, semi auto rifle, m249, flamethrower [*]Fixed wooden door skin not working [*]Added entity.deleteby(steamid) to delete all player's entities [*]All player's entities are removed when they're EAC banned [*]Fixed error when opening steam inventory screen [*]Fixed workshop being broken (tag case sensitivity) [*]No fall damage when falling into shoulder height water [*]Flame Turret network optimization [*]Flame turret fireballs slow damage even more [*]Large Furnace has on/off controls on its loot panel [*]Large Furnace can only be accessed from its alcoves [*]Fixed Chocolate bar missing eat sound [*]Fixed Granola bar missing eat sound [*]Paper cost reduced to 5 [*]Armored doors have functioning hatches [*]Added Vending Machine [*]Codelock light color fixes [*]In-Home streaming now functional (mouse clicks) [*]Steam Controller now functional (mouse clicks) [/list]