[img]http://files.facepunch.com/buck2016/October/20/0a5e.png[/img] First look at a new integrated workshop that makes it easier to create and upload skins, [url=http://playrust.com/devblog-132/]and lots more.[/url] [list] [*]New mp5 sounds [*]Misc sound voice count optimizations [*]Misc sound bugfixes [*]Fixed rare NRE with sentry turret [*]Fixed hit decals not showing on shadowed or unlit areas [*]Fixed underwater FX not showing [*]Fixed weapon attachments sliding when using TSSAA [*]Improved and optimized rain effect [*]Improved map loading times [*]Fixed a client side entity leak [*]Enabled player collider and nametag pooling by default [*]Fixed an exploit that would bypass the server side attack verification [*]Fixed an exploit that would bypass the server side attack cooldown [*]Fixed the censorship cubes sometimes not showing when they should [*]Fixed rare NRE with the sign texture update [*]Camera worldmodel added + LODS [*]world model for LR300 when dropped + LODS [*]world model for double shotgun when dropped + LODS [*]world model for bota bag when dropped + LODS [*]world model for silencer when dropped + LODS [*]world model for scope when dropped + LODS [*]world model for holosight when dropped + LODS [*]world model for muzzle boost when dropped + LODS [*]world model for muzzle brake when dropped + LODS [*]world model for building plan when dropped + LODS [/list]