[img]http://files.facepunch.com/buck2016/September/01/steam125.jpg[/img] No more teasing: the graphics overhaul is here. Bind your screenshot key and have fun out there. We've also revamped the Military Tunnels, updated Savas, slid in an early version of the Lighthouse, added the new Bone Armour, hopefully fixed gamma hacking, [url=http://playrust.com/devblog-125]and more.[/url] This patch wipes the servers. Enjoy the fresh meat. [list] [*]New lighting. [*]New Map: SavasIsland. Conventional Rust on a tiny map. [*]Fixed and improved SavasIsland_koth. [*]Gamma cranking is fairly fruitless now. [*]New LR300 sounds [*]More sound polish [*]Fixed god rays [*]Fixed distorted water reflections [*]Fixed particle motion blur [*]Fixed TSSAA occasional darkening [*]Fixed climate color grading [*]Monuments and dungeon artwork from last 2 months [*]Reworked bone armor [*]Deer skull mask [*]Added Cactus Flesh [*]Improved weapon firing rate frame rate independence [*]FPS counter now updates in menus as well [*]Color grading is now forced on all clients [*]Weapon owner mismatches are now logged to the combat log [*]Fixed swimming in tunnels being a pain in the ass [*]Added WIP lighthouse monuments [/list]