Devblog 116
Author: Buck Sexington,
published 8 years ago,
[img]http://files.facepunch.com/buck2016/June/23/steamhdr.jpg[/img]
Look at that! The beginnings of a graphical overhaul. Also, XP system details, anti-hack changes, menu rework, [url=http://playrust.com/devblog-116/]and more.[/url]. We’re upgrading servers with this patch, so there’ll be some extended downtime. We’ll tweet when that’s all resolved.
[list]
[*]Added protection against some exploits for construction placement inside rocks
[*]Added protection against a number of throw weapon hacks
[*]Fixed flyhack_protection 2 false positive when jumping on floating ice caps
[*]Fixed projectile line of sight protection issue inside caves
[*]Fixed projectile line of sight protection issue on fence and twig building blocks
[*]Fixed rare false positives in the server side melee weapon repeat rate verification
[*]Fixed chain link fence exploits against turrets and the patrol helicopter
[*]Fixed issues when connecting to a server from the in-game main menu
[*]Updated EAC
[/list]