Devblog 100
Author: Buck Sexington,
published 8 years ago,
[img]http://files.facepunch.com/buck2016/July/07/steam100.jpg[/img]
Time to start over. The XP system [url=http://playrust.com/devblog-100/ ]is here.[/url]
[list]
[*]Added XP + Levelling System
[*]Removed Blueprints, blueprint fragments
[*]Removed Research Bench
[*]Moved crafting menu to its own screen
[*]Added search to crafting screen
[*]Cleaned up options screen
[*]Added motion blur
[*]Can write in notes
[*]Rock is craftable
[*]Added "Barren" map
[*]Can always/only craft cap, boonie hat or facemask if you have a steam skin for them
[*]Dropped weapons show the correct skin
[*]Added EAC launcher UI
[*]Bullet weapons are projectile for the first x meters
[*]Fixed bullet projectiles not moving until the frame after being shot
[*]Added Quick Craft to inventory menu
[*]Fixed shadow distance/cascade not saving to config
[*]Fixed antialias not working
[*]Dragged icons are bigger
[*]Added tooltips
[*]Nametags are more visible (especially at night)
[*]Fixed plants showing #harvest instead of localized string
[*]Fixed glowing eyelashes
[*]Fixed main menu news image bugs
[*]Fixed serverlist scrollwheel speed
[*]Water quality defaults to high
[*]Death/kill console messages include steamidw
[*]Added ownership system
[*]Harvested skulls show the victim as owner
[*]Paper crafts faster
[*]Note costs 1 paper (instead of 5)
[*]Airfield dungeon reworked
[*]Doors, barricaded doors and covers added in dungeons
[*]Dungeons higher military crates spawn rate
[*]Nerfed pillar and roof stability
[*]New aiming system for throwable weapons
[*]Throwable weapons now spin
[*]Aim throwing while sprinting enabled
[*]Standard bows are no longer hostile to helicopters
[*]Buffed Eoka pistol (+25% dmg, more reliable)
[*]Reduced craft cost of Machete
[*]Reduced craft cost of salvaged sword
[*]Fish traps ignore minnows as bait
[*]Most craft times reduced and made sensible
[*]Buffed stone spear
[/list]