[h1][b]New Features:[/b][/h1] [list] [*] Radiance Map: A brand new map has been added to the selection, offering new challenges and a fresh experience. [*] Visible Finish Line: Improved visibility of the finish line with a new position for better clarity. [*] Finish Line Sound Effect: Enjoy the new sound effect when marbles cross the finish line. [*] Obstacles Added: All maps now feature new obstacles to enhance variety in simulations. [*] Level Select UI Redesign: The level select interface has been revamped. All maps are now visible and easily selectable. [*] Expanded Marble Names: More names have been added to the pool of randomly generated marble names. [*] Updated Background City Design: The city background has received a small but noticeable design update. [*] Rebuilt Marble Pathing: Automated pathing for marbles has been rebuilt to offer more variance and a smoother racing experience. [*] Spectating Nametag Colors: When spectating, the nametag will now change color to indicate which marble you are viewing. [*] Name Character Limit: Marble names now have a cap of 24 characters. [/list] [b][h1]Bug Fixes:[/h1][/b] [list] [*] Play Again Button: Fixed an issue where clicking “Play Again” would sometimes fail to properly restart levels. [*] Marble Position Bug: Resolved an issue where marbles could end up holding the same position at the end of a race. [*] Countdown Timer Accuracy: The race countdown timer now accurately starts the race without a 0.2-second delay. [*] Consistent Backgrounds: All maps now have a consistent background design. [*] Invisible Wall Bug: Fixed an issue with an invisible wall causing marbles to run into it when turning on a curved track. [*] Finish Line Bug: Resolved an issue where marbles could roll out of the finish line before other marbles finished the race. [*] Name Length Bug: Fixed a bug where names over 18 characters would not fit within their respective UI. [/list] [h1][b]Upcoming Features:[/b][/h1] [list] [*] Multiplayer Mode: Get ready for multiplayer options, including manually controlled marbles and automatic simulation races. [/list]