[list] [*] [b]Improvement:[/b] Originally, the next level / difficulty was unlocked simply by beating the previous one once. Now, a certain harvest score (in standard mode) or clear time (in speed mode) will be required to unlock the next level. The exact requirement will be visible ingame. This is to ensure that players have a certain level of minimum experience before being thrown into the next difficulty. [*] [b]Improvement:[/b] Added labels in level selection screen indicating the expected difficulty [*] [b]Improvement:[/b] Nicer positioning for the large control scheme tooltip in the settings UI [*] [b]Improvement:[/b] Added a line of description explaining how the availability of the panic boost ability is indicated [*] [b]Bugfix:[/b] There was an UI issue with opening the Controls screen (Escape, Start) during a multiplayer match [/list] [img]https://clan.cloudflare.steamstatic.com/images//44993906/7dd3f81323d1a2138406d24274718aff645324a4.png[/img]