Rocket League Patch Notes v2.16: Season 7 Update
Author: sofia.lillo,
published 2 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//9036925/d8cd3e09b7d41f6831107a0837e7eaa38b58ff58.png[/img]
[b]Version:[/b] Rocket League v2.16
[b]Platforms:[/b] Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S
[b]Scheduled Release:[/b] 6/14/2022, 4 p.m. PDT / 11 p.m. UTC
[h2]THE HEADLINES[/h2]
[list]
[*] v2.16 prepares Rocket League for Season 7
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[*]Season 7 begins on 6/15/2022 at 8 a.m. PDT / 3 p.m. UTC
[*]Look for additional patch notes detailing Season 7 before the season begins
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[img]https://clan.cloudflare.steamstatic.com/images//9036925/935a837a11d8e106422b693fc7291f080cceae22.png[/img]
[h2]NEW CONTENT[/h2]
[b]New Arena Variant[/b]
[list]
[*] Utopia Coliseum (Gilded) is now available in Private Matches, and Free Play
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[h2]CHANGES AND UPDATES[/h2]
[b]Custom Training Updates[/b]
[list]
[*] Read more about the changes to Custom Training [url=https://www.rocketleague.com/news/season-7-changes-coming-to-custom-training/][b]here[/b][/url]
[*] You can now complete shots in a training pack in any order you want
[*] Training pack progress is now included in game save data
[*] You can reset progress on any training pack (see Pause Menu changes below)
[*] New controls:
[list] [*][b]Next and Previous Shot:[/b] Freely swap between shots in a training pack
[*][b]Select Shot:[/b] Press and hold will bring up a new drop-down menu that allows you to pick which shot in the pack you want to practice
[*][b]Shuffle Shots:[/b] Randomize the shot order (press again to reset to the original order)
[*][b]Shot Mirroring:[/b] Flip a shot to the opposing side of the arena. Mirroring works on all Arenas currently available in Custom Training [/list]
[*] To view and change Custom Training controls:
[list]
[*]Load into a Custom Training pack
[*]Go to Settings -> Controls -> View/Change Bindings
[*]Scroll to the very bottom, and you will see the new inputs right below controls for Knockout
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[*] ‘History’ tab has been added to the Custom Training Menu
[*] New options have been added to the Custom Training Pause Menu
[list]
[*]Reset Progress
[*]End Training
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[*] [b]End Training screen:[/b] From here, you can jump back into the pack, change to a different game mode, change the training pack, or go back to the main menu.
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[*]This screen will appear the first time you complete every shot in a training pack, and any time you complete all of the shots in a pack after resetting progress
[*]This screen won’t automatically appear if you are using a training pack that has already been completed if its progress hasn’t been reset
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[img]https://clan.cloudflare.steamstatic.com/images//9036925/639efabe9b9bddb46e5daf7333cce82e14008f9a.png[/img]
[b]Painted Items[/b]
[list]
[*] [b]Sort by Paints:[/b] You can now sort Customization Items by Paints in the Car Customization and Manage Inventory menus
[*] [b]Gold Paint:[/b] ‘Gold’ has been added as a Painted color attribute, available on select Customization Items
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[b]Player Behavior[/b]
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[*] We have made changes and improvements to how we track and take action against in-game griefing and scoring on your own team (“own-goaling”)
[*] If you witness any griefing or own-goaling during a match, please use the “Match Throwing/Griefing” report reason
[*] This will lead to disciplinary action under the “Unsportsmanlike Conduct”ban reason
[*] When a player is banned, a “Report Feedback” notification is sent to all players who sent in eligible reports for Match Throwing/Griefing
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[b]General[/b]
[list]
[*] Similar to the new shot controls in Custom Training, ball controls in Free Play now display at all times in the upper left corner
[*] Changed pop-ups throughout the game to default to "no" when involving Blueprints, Credits, Drops, or Tournament Credits
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[*] Special thanks to the Reddit community and [url=https://www.reddit.com/user/TeemuKai]u/Teemukai[/url] for [url=https://www.reddit.com/r/RocketLeague/comments/tdzjcq/why_are_the_default_selections_like_this_for_the/]bringing this to our attention[/url]!
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[h2]Bug Fixes[/h2]
[list]
[*] Fixed a bug allowing players to leave Competitive 1v1 Duel matches early (before 90 seconds) without receiving a matchmaking ban
[*] Fixed positioning of in-game Voice Chat notifications
[*] Fixed a focus issue in the Friends List while navigating the Report/Block list
[*] [PS, Switch, Xbox] Fixed a rare bug that allowed spectators into some online matches and would place them on the field
[list]
[*]This issue was fixed on PC in v2.15
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[*] Fixed a bug with the Credits pop-up after a trade has completed
[*] Fixed multiple bugs with text appearance on the Scoreboard
[*] Fixed appearance of the Shark Tooth Decal on Jager 619
[*] Fixed the Joker Decal on Dominus so it no longer affects Painted trim color
[*] Fixed appearance of the MG-88 Decal on Endo
[*] Voice Chat pop-up for first-time users no longer blocks controller input
[*] Fixed the post-match scoreboard so the MVP player name doesn’t get cut off
[*] Fixed a bug causing a players Rank to show up as Unranked on the post-match scoreboard
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[h2]Known Issues[/h2]
For a complete list of known issues in Rocket League, [url=https://www.rocketleague.com/news/known-issues-in-rocket-league/][b]go here[/b][/url]
[list]
[*] [Custom Training] The HUD does not update automatically when changing the controls
[*] [Custom Training] Some shots may not mirror correctly
[*] [Custom Training] Replay may show car being moved across the field after a shot is mirrored
[*] Some Boosts may be partially visible to splitscreen players even when it is not being actively used
[*] Sometimes the lightning animation above a car does not trigger when a player switches teams
[*] The ‘Boujee’ Animated Decal is off centered on certain Car Bodies
[*] The ‘Sizzled’ Decal is listed as an ‘Animated’ decal when it is not
[*] For first time players only, leaving the RL Intro cinematic causes the car and grass in the Main Menu to be hidden until entering the Garage
[*] Some Blueprint thumbnails may disappear when rapidly switching between tabs
[*] When being replaced by a real player, bot names may not disappear from the scoreboard
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