[img]https://clan.cloudflare.steamstatic.com/images//9036925/d8cd3e09b7d41f6831107a0837e7eaa38b58ff58.png[/img] [b]Version:[/b] Rocket League v2.16 [b]Platforms:[/b] Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S [b]Scheduled Release:[/b] 6/14/2022, 4 p.m. PDT / 11 p.m. UTC [h2]THE HEADLINES[/h2] [list] [*] v2.16 prepares Rocket League for Season 7 [list] [*]Season 7 begins on 6/15/2022 at 8 a.m. PDT / 3 p.m. UTC [*]Look for additional patch notes detailing Season 7 before the season begins [/list] [/list] [img]https://clan.cloudflare.steamstatic.com/images//9036925/935a837a11d8e106422b693fc7291f080cceae22.png[/img] [h2]NEW CONTENT[/h2] [b]New Arena Variant[/b] [list] [*] Utopia Coliseum (Gilded) is now available in Private Matches, and Free Play [/list] [h2]CHANGES AND UPDATES[/h2] [b]Custom Training Updates[/b] [list] [*] Read more about the changes to Custom Training [url=https://www.rocketleague.com/news/season-7-changes-coming-to-custom-training/][b]here[/b][/url] [*] You can now complete shots in a training pack in any order you want [*] Training pack progress is now included in game save data [*] You can reset progress on any training pack (see Pause Menu changes below) [*] New controls: [list] [*][b]Next and Previous Shot:[/b] Freely swap between shots in a training pack [*][b]Select Shot:[/b] Press and hold will bring up a new drop-down menu that allows you to pick which shot in the pack you want to practice [*][b]Shuffle Shots:[/b] Randomize the shot order (press again to reset to the original order) [*][b]Shot Mirroring:[/b] Flip a shot to the opposing side of the arena. Mirroring works on all Arenas currently available in Custom Training [/list] [*] To view and change Custom Training controls: [list] [*]Load into a Custom Training pack [*]Go to Settings -> Controls -> View/Change Bindings [*]Scroll to the very bottom, and you will see the new inputs right below controls for Knockout [/list] [*] ‘History’ tab has been added to the Custom Training Menu [*] New options have been added to the Custom Training Pause Menu [list] [*]Reset Progress [*]End Training [/list] [*] [b]End Training screen:[/b] From here, you can jump back into the pack, change to a different game mode, change the training pack, or go back to the main menu. [list] [*]This screen will appear the first time you complete every shot in a training pack, and any time you complete all of the shots in a pack after resetting progress [*]This screen won’t automatically appear if you are using a training pack that has already been completed if its progress hasn’t been reset [/list] [/list] [img]https://clan.cloudflare.steamstatic.com/images//9036925/639efabe9b9bddb46e5daf7333cce82e14008f9a.png[/img] [b]Painted Items[/b] [list] [*] [b]Sort by Paints:[/b] You can now sort Customization Items by Paints in the Car Customization and Manage Inventory menus [*] [b]Gold Paint:[/b] ‘Gold’ has been added as a Painted color attribute, available on select Customization Items [/list] [b]Player Behavior[/b] [list] [*] We have made changes and improvements to how we track and take action against in-game griefing and scoring on your own team (“own-goaling”) [*] If you witness any griefing or own-goaling during a match, please use the “Match Throwing/Griefing” report reason [*] This will lead to disciplinary action under the “Unsportsmanlike Conduct”ban reason [*] When a player is banned, a “Report Feedback” notification is sent to all players who sent in eligible reports for Match Throwing/Griefing [/list] [b]General[/b] [list] [*] Similar to the new shot controls in Custom Training, ball controls in Free Play now display at all times in the upper left corner [*] Changed pop-ups throughout the game to default to "no" when involving Blueprints, Credits, Drops, or Tournament Credits [list] [*] Special thanks to the Reddit community and [url=https://www.reddit.com/user/TeemuKai]u/Teemukai[/url] for [url=https://www.reddit.com/r/RocketLeague/comments/tdzjcq/why_are_the_default_selections_like_this_for_the/]bringing this to our attention[/url]! [/list] [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed a bug allowing players to leave Competitive 1v1 Duel matches early (before 90 seconds) without receiving a matchmaking ban [*] Fixed positioning of in-game Voice Chat notifications [*] Fixed a focus issue in the Friends List while navigating the Report/Block list [*] [PS, Switch, Xbox] Fixed a rare bug that allowed spectators into some online matches and would place them on the field [list] [*]This issue was fixed on PC in v2.15 [/list] [*] Fixed a bug with the Credits pop-up after a trade has completed [*] Fixed multiple bugs with text appearance on the Scoreboard [*] Fixed appearance of the Shark Tooth Decal on Jager 619 [*] Fixed the Joker Decal on Dominus so it no longer affects Painted trim color [*] Fixed appearance of the MG-88 Decal on Endo [*] Voice Chat pop-up for first-time users no longer blocks controller input [*] Fixed the post-match scoreboard so the MVP player name doesn’t get cut off [*] Fixed a bug causing a players Rank to show up as Unranked on the post-match scoreboard [/list] [h2]Known Issues[/h2] For a complete list of known issues in Rocket League, [url=https://www.rocketleague.com/news/known-issues-in-rocket-league/][b]go here[/b][/url] [list] [*] [Custom Training] The HUD does not update automatically when changing the controls [*] [Custom Training] Some shots may not mirror correctly [*] [Custom Training] Replay may show car being moved across the field after a shot is mirrored [*] Some Boosts may be partially visible to splitscreen players even when it is not being actively used [*] Sometimes the lightning animation above a car does not trigger when a player switches teams [*] The ‘Boujee’ Animated Decal is off centered on certain Car Bodies [*] The ‘Sizzled’ Decal is listed as an ‘Animated’ decal when it is not [*] For first time players only, leaving the RL Intro cinematic causes the car and grass in the Main Menu to be hidden until entering the Garage [*] Some Blueprint thumbnails may disappear when rapidly switching between tabs [*] When being replaced by a real player, bot names may not disappear from the scoreboard [/list]