Rocket League has just turned five, but the game has had quite the journey. From launching in July 2015 on PC and PlayStation 4, to being ported to Xbox the following year, the game has entertained millions of players with its addicting rocket-powered cars. Now Psyonix is preparing for its biggest update yet, in which Rocket League will be made free-to-play.
Of course, this decision has been a long time coming. Psyonix were, after all, bought out by Epic Games last year, and the development team have spoken about their desire to make it free in the past. So in order to understand why the free-to-play update is coming now and what the future might hold, we sat down with Scott Rudi and Corey Davis, the game director and co-studio head of development.
"Going free-to-play has been in the works for quite some time," Rudi tells The Loadout. "We were looking for the right time to make it happen. Things started to align when we were acquired by Epic and we made the decision that we wanted to go onto the Epic Games Store as a free-to-play game. It just fit."
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