Hello everyone! We have just released the latest patch for Risk of Rain Returns - once again the primary focus of this patch is to fix bugs reported by the community, which also includes some changes that should make [b]Artificer[/b] stronger and make [b]Overloading Elites[/b] less punishing. If you have any other bug reports and/or feedback for us you can do so [url=https://discord.gg/riskofrain2]on our Discord[/url]. Thank you to everyone who has given us feedback so far! A quick reminder that the [url=https://store.steampowered.com/news/app/1337520/view/3811794911352990217?l=english]new aiming feature mentioned in the previous patch notes (1.0.2)[/url] [b]is still in development,[/b] we will update you on this feature as soon as possible. [h3]Patch 1.0.3 Changes: [/h3] [list] [*] Increased Teleporter particle visibility range. [*] Fixed a crash that could occur when the game started while set to a display that is no longer connected. [*] Fixed a high-pitched sound that would play for some users in certain circumstances when restarting a run. [*] Added an additional safeguard that should allow the game to start if cutscene videos take too long to load. [*] Fixed crashes related to unlocking [spoiler][i]a certain secret.[/i][/spoiler] [*] Fixed a softlock relating to [spoiler][i]a certain secret.[/i][/spoiler] [*] Fixed challenges relating to completing stage 3 (such as Bandit) not unlocking for multiplayer clients. [*] Reduced the range of overloading enemies. [*] Fixed a crash that can occur if Direseeker is instantly killed by the player. [*] Fixed the Sniper's default Secondary Skill consuming all stocks at once. [*] Increased the range of the Engineer's Utility Skill. [*] Artificer's Primary Skill now deals damage more consistently. [*] Fixed the Artificer's Primary Skill interacting poorly with Shattered Mirror. [*] Artificer's alternate Utility Skill now requires a second input to execute multiple times. [*] Fixed temporary Dio's Friend making the player unkillable when consumed. [*] Fixed a softlock when using the Loader's alternate Secondary Skill into a pit. [*] Fixed info for locked trials being openable by clicking. [*] Corrected the Lynx Totem's killscreen icon. [*] Fixed a crash when collecting Classified Access Codes in "Judgement". [*] Removed player hitstun from the "Castle of Memories" Providence Trial. [*] Fixed a possible softlock in the "Castle of Memories" Providence Trial. [*] Decreased invincibility frames on Miner's default Secondary Skill. [*] Fixed duplicate player join messages appearing during online play. [/list] Thanks again everyone! -Hopoo Games