Patch Notes 1.0.3
Author: HAN-D,
published 1 year ago,
Hello everyone! We have just released the latest patch for Risk of Rain Returns - once again the primary focus of this patch is to fix bugs reported by the community, which also includes some changes that should make [b]Artificer[/b] stronger and make [b]Overloading Elites[/b] less punishing. If you have any other bug reports and/or feedback for us you can do so [url=https://discord.gg/riskofrain2]on our Discord[/url]. Thank you to everyone who has given us feedback so far!
A quick reminder that the [url=https://store.steampowered.com/news/app/1337520/view/3811794911352990217?l=english]new aiming feature mentioned in the previous patch notes (1.0.2)[/url] [b]is still in development,[/b] we will update you on this feature as soon as possible.
[h3]Patch 1.0.3 Changes:
[/h3]
[list]
[*] Increased Teleporter particle visibility range.
[*] Fixed a crash that could occur when the game started while set to a display that is no longer connected.
[*] Fixed a high-pitched sound that would play for some users in certain circumstances when restarting a run.
[*] Added an additional safeguard that should allow the game to start if cutscene videos take too long to load.
[*] Fixed crashes related to unlocking [spoiler][i]a certain secret.[/i][/spoiler]
[*] Fixed a softlock relating to [spoiler][i]a certain secret.[/i][/spoiler]
[*] Fixed challenges relating to completing stage 3 (such as Bandit) not unlocking for multiplayer clients.
[*] Reduced the range of overloading enemies.
[*] Fixed a crash that can occur if Direseeker is instantly killed by the player.
[*] Fixed the Sniper's default Secondary Skill consuming all stocks at once.
[*] Increased the range of the Engineer's Utility Skill.
[*] Artificer's Primary Skill now deals damage more consistently.
[*] Fixed the Artificer's Primary Skill interacting poorly with Shattered Mirror.
[*] Artificer's alternate Utility Skill now requires a second input to execute multiple times.
[*] Fixed temporary Dio's Friend making the player unkillable when consumed.
[*] Fixed a softlock when using the Loader's alternate Secondary Skill into a pit.
[*] Fixed info for locked trials being openable by clicking.
[*] Corrected the Lynx Totem's killscreen icon.
[*] Fixed a crash when collecting Classified Access Codes in "Judgement".
[*] Removed player hitstun from the "Castle of Memories" Providence Trial.
[*] Fixed a possible softlock in the "Castle of Memories" Providence Trial.
[*] Decreased invincibility frames on Miner's default Secondary Skill.
[*] Fixed duplicate player join messages appearing during online play.
[/list]
Thanks again everyone!
-Hopoo Games