Risk of Rain 2 - PC Patch v1.0.2.0 - 11/3/2020
Author: Huntress,
published 4 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//33906904/6c40f152a6aef687f3297b79a27f97d99bfa5056.png[/img]
[img]https://clan.cloudflare.steamstatic.com/images//33906904/8230a4fd45893eca28306973d7e0d68a41fba39b.png[/img]
The goal of this minor patch is to add Sundered Grove into the game, and fix a few bugs.
[img]https://clan.cloudflare.steamstatic.com/images//33906904/dd2bb953f7d16082cc47330b88289715470b73de.png[/img]
• New Stage: Sundered Grove
[img]https://clan.cloudflare.steamstatic.com/images//33906904/b4482096b21eebc7ee418f8e6e50de7b9d1d7b67.png[/img]
• Fixed Eclipse 3 modifiers applying to enemies
• Fixed the final boss’ shockwaves being fired an extra time for each remote client in the game
• Fixed some floating nodes in Sundered Grove
• Restored the cursor for gamepad users while in the info/scoreboard menu
• Updated all music tracks to be more similar to the OST version
• Updated a lot of localization strings
• Fixed throwing Forgive Me Please off a cliff causing it to not release its deployable slot until the next stage
• Fixed monsters revived via Dio’s Best Friend potentially respawning into out-of-bounds kill zones that make them miss the trigger, never die again, and potentially cause a softlock in this way if they are a boss
• Added temporary safety mechanism that forces client bodies to reinitialize into valid states if they are still in an invalid state one second after spawning
• Fixed ragdolling causing the hurtboxes of dead characters to become re-enabled (yes, the brass contraption ragdoll + melee bug is finally dead!)