http://youtu.be/AEoVkP-7Jsg

Rift's new Instant Action feature lets high level players form a group and embark on dynamically generated quests. Each task will scale in difficulty depending on the size and strength of the group. Form one large enough and you'll be staving off hordes of enemies and wading through oceans of shiny new loot. It's an interesting way to use the tech behind Rift's dynamically generated portal invasions, and is just the latest in a huge rush of new monsters and zones that the devs have recently added.

Starting an Instant Action campaign will immediately teleport your party to Stillmoor or Shimmersand where the fighting begins. It's a feature that Trion have been planning to add for a while, but they wanted to let the dust settle after the launch of the huge 1.6 update recently that added the Ember Isle zone. The developers seem determined to keep on throwing out massive updates and continual improvements on a regular basis, which is why Rift is one of the few MMOs left still charging a monthly subscription fee.